So while NBA 2K27 is officially the first game to launch with Nvidia’s newly launched DLSS 5, you’ve probably already seen it pop up in hundreds of more games than that. And I’ll say it again just like I said it before — in photorealistic games, it’s fantastic. But If you venture out of that into anything more stylized, it’s going to look weird.That’s why it makes the world of sense in 2K27, but during my hands-on testing with my Asus ROG Zephyrus G14 (armed with an RTX 5070 Ti), I noticed something bizarre. The moment I entered a menu or triggered a replay, it suddenly felt like it was trudging through molasses.I dug into the raw telemetry data to figure out what was going on, and what I found completely changed my understanding of Nvidia’s “3D-guided neural rendering.” That intensive new graphics pipeline of DLSS 5 may indeed be a graphical revolution — but on my humble laptop (and lower end desktops), I get the sense Frame Generation is a requirement to make it playable.The laptop I’m playing on

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Intel Core Ultra 9 386H

RTX 5070 Ti (115 watts)

32GB LPDDR5X