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Connecting the dots: PCs without a dedicated GPU already have to share a single memory pool between graphics, AI, and system tasks, and Windows currently makes that split on its own. That arrangement is becoming a much bigger deal as Apple, Qualcomm, Nvidia, and others build AI PCs around unified memory pools that could potentially stretch into the hundreds of gigabytes.

A recent experimental Windows 11 build hides evidence that Microsoft is preparing to let users control the split between system and video memory in unified pools. The feature could give users more flexibility when juggling gaming and AI workloads, especially on upcoming unified-memory devices like Nvidia's RTX Spark platform.

Windows 11 build 29648.1000, released August 17, carries a new feature called "IntelligentCarveout" that isn't mentioned anywhere in Microsoft's patch notes. Windows watcher @phantomofearth confirmed to Windows Latest that the build's code strings reference reserving memory for accelerators, graphics, and AI.