Not long ago I wrote about how I built a browser-based board game called "Growing City" in three days using AI — and how the hardest part wasn't the code at all. Some time has passed, and I wanted to share what happened next.

Layout Bugs

While vibe-coding solo, I only tested on my own screen, resolution, and browser. The problem surfaced as soon as real users joined with different setups: some people saw everything misaligned, some things got clipped, some cards overlapped each other.

I had to rewrite the layout to use adaptive sizing so the game looks correct regardless of screen resolution. It should work now — but if something still looks off on your end, let me know and I'll fix it.

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