Hi DEV community! 👋

I want to share a project I've been working on: IA Code Studio (https://ia-codestudio.com). It is a next-generation interactive WebGL playground and IDE designed to make building Three.js scenes, 3D widgets, and interactive websites as fast and collaborative as possible.

Here is the backstory of how it was built, the architecture behind it, and the features we packed into it.

Writing boilerplate code for WebGL and Three.js can be tedious (setting up renderers, cameras, lights, orbit controls, etc.).

The Solution: I integrated an AI assistant directly into the Monaco editor. You can prompt the AI in English or French to build a scene (e.g., "create a glowing wireframe grid with rotating metal spheres"), and it compiles and runs the WebGL code in real-time.