A beginner-friendly checklist for teams shipping a first store release.
Your dev team said QA passed on Friday. On Monday the app still was not ready for the App Store because the installable build was pointing at test servers, not live ones, and nobody had tested the final version on a real phone.
If you are a founder, product owner, or mobile engineer shipping a first MVP (minimum viable product), you have probably felt this gap: feature complete is not store ready. Release gates are the checks between "coding finished" and uploading to App Store Connect (Apple) or Play Console (Google). Skip them and launch week turns into finger-pointing between mobile, backend, and whoever promised the date.
We run these gates with teams on mobile app development services before anyone opens store admin tools. They are separate from the store forms checklist in our Flutter App Store and Play Store submission checklist.
Plain terms (quick reference)






