This is a submission for the June Solstice Game Jam

Coordinate systems. Rotated bounding boxes. A sine wave cycling 637 times per second. A tribute to Alan Turing hidden in binary light. This is how Solstice Village came to be.

The Idea

June 21. The longest day. Light and darkness at their most dramatic inflection point.

I wanted something that felt like the solstice — not a platformer about suns, not a timer counting daylight seconds. I wanted the quiet tension of a village where every window has gone dark on the longest night, and the warmth that spreads as you, one courier with a lantern, carry light back home to home.