This is a submission for the June Solstice Game Jam
What I Built
The June solstice is the moment the sun reaches its peak — the longest day, the shortest shadow. I wanted to build a game where you become the sun.
Solstice Cipher is an optical puzzle game where you manipulate light beams to decrypt hidden words. Each level gives you a sun emitter, a set of cipher glyphs hiding the letters of a secret word, and a briefcase full of optical tools. Your job: route the light beam through the correct sequence of glyphs to illuminate every letter and reveal the cipher.
The game progresses through 15 hand-crafted levels that track the arc of the solstice day. Early levels teach you the basics with a single mirror; by the end, you're juggling prisms that split beams, color filters that tint white light into red, green, or blue, combiners that additively blend two colored beams back together, portals that teleport light across the board, and benders that deflect beams at fixed 45° angles. Every tool snaps to 15-degree increments, turning freeform placement into a satisfying logic constraint.






