Microsoft is doing something it rarely does: admitting a plan needs to change before the plan actually ships. Xbox CEO Asha Sharma and strategy chief Matthew Ball both acknowledged this week that the company’s next-generation console, codenamed Project Helix, is being fundamentally reworked in response to the global memory shortage known as RAMageddon.

The pivot isn’t just about swapping cheaper components into a box. Microsoft is exploring what Ball called “radically different” console business models, a phrase that carries significant weight when you consider the company already runs one of gaming’s largest subscription platforms in Game Pass.

What RAMageddon means for Helix

The 2026 global RAM shortage has been brutal for anyone building hardware that needs memory. AMD has projected a 20% drop in gaming revenue for late 2026, and Microsoft’s own Surface devices have already seen price spikes tied to component costs.

“We are working very hard to rethink everything that we can about Helix, which is a console we are committed to shipping, and we are very cognizant of the ways in which we need to change as a company to make sure it is affordable, to make sure that it’s flexible,” said Ball.