Access DLSS Super Resolution with a second-generation transformer model via NVIDIA Streamline Plugin, RTX Neural Texture Compression SDK improvements, and new ACE SLM support.
Jan 14, 2026
NVIDIA DLSS 4 with Multi Frame Generation has become the fastest-adopted NVIDIA gaming technology ever. Over 250 games and apps use it to make real-time path tracing possible—and upcoming titles for 2026, including PRAGMATA and Resident Evil Requiem, also plan to incorporate the software.
At CES 2026, the technology became even more powerful. NVIDIA introduced DLSS 4.5 with a second-generation transformer model for super resolution, and a 6x mode for Multi Frame Generation and Dynamic Multi Frame Generation that automatically shifts the frame generation multiplier in real time to maximize smoothness across games and scenes.
Today, developers can begin using the second-generation transformer model for DLSS Super Resolution to provide superior image quality.






