Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation transformer model for NVIDIA Super Resolution.
In this post, we’ll go over new technologies and resources to share with our game-developer community, including:
A new NVIDIA TensorRT for RTX plugin for Unreal Engine’s Neural Network Engine (NNE)
NVIDIA Kimodo for easier motion generation
A guide to using ComfyUI to help produce pre-production assets







