Along with a new ARM CPU for Windows laptops, Nvidia’s Computex news includes another feature it’s adding to the DLSS 4.5 suite ahead of that other DLSS AI graphics update. Called Ray Reconstruction, it uses a second generation transformer AI model to “generate higher-quality pixels in the noisy parts of a ray traced frame where rays were not sampled.” They say it will deliver cleaner particle effects plus better lighting accuracy, available on RTX 20 and newer GPUs starting in August. [Media: https://www.youtube.com/watch?v=dSMYgGi0ZvY]

NVIDIA ha annunciato DLSS 4.5 Ray Reconstruction, evoluzione della tecnologia di rendering neurale dedicata alle GPU GeForce RTX. Il nuovo modello Transformer di seconda…

Nvidias Ray-Reconstruction-Modell für DLSS 4.5 kommt im August und verbessert die Grafik in Raytracing-Spielen wie „Cyberpunk 2077“ – auf Wunsch vieler Nutzer.