Developer Bit Reactor largely succeeds at what it sets out to do, and if you’re a fan of either Star Wars or XCOM it’s an easy recommendation, even if I wish the story had just a bit more juice. If you’re looking for a sci-fi tactics fix, Zero Company delivers the goods.

Star Wars Zero Company is an excellent tactical game that does a fantastic job of slathering on the same cinematic look and feel we saw in Respawn's Star Wars Jedi games, incorporating strong characters and a storyline that's refreshingly centered on non-Force users and a non-traditional villain.

Star Wars Zero Company is a worthy addition to the canon of great Star Wars videogames. While its tactical battles could serve to be more complex and varied, the triple-A polish enhances a thrilling narrative that's begging to be replayed again and again.

Zero Company isn't flawless - few games are - but as a "first salvo" from this studio, I sincerely hope it does well; it feels a bit like an anomaly amidst EA's uncertain future. This really is a solid tactical, turn-based strategy game with a great story, good characters, and a universe that feels like Star Wars from a slightly different and grittier angle. It's got real potential!