Post 2 of 8 in the game-factory series.
One sentence in, one game out
The game factory is a pipeline of agents that turns a one-sentence theme into a deployed, playable slot machine. I type "ancient Egypt treasure slots," approve a few decisions along the way, and some minutes later there is a themed game on a URL: golden scarab reels, a papyrus background, win messages about pharaohs, a working leaderboard. I didn't draw an icon, write a line of React, or touch a console.
Post 1 was the single slot machine I built by hand to learn the iGaming domain. This post is how that one game became a line that produces variants of it on demand — what the six agents are, how they hand off, and where a human still stands in the line.
Why a line of agents, not one






