If ARM-based PC gaming is to find its footing, it will require a cash-rich figure with the kind of clout to push publishers to support the platform. Nvidia could be the Daddy Warbucks that gaming on ARM needed all along. Nvidia touted its RTX Spark PCs as a gaming platform and not just a Windows version of a MacBook. The one missing piece is developer support, but that appears to be incoming. On Wednesday, Nvidia said it had cajoled Sega to bring the upcoming fighting game Virtual Fighter Crossroads to RTX Spark. In addition, “future Sega titles” are expected to land on Nvidia’s ARM-based platform. This is more significant than it seems on its face. ARM’s RISC-based architecture is a different ballgame than the standard x86 supported by the vast majority of games. We’re now seeing more publishers promising to support ARM-based PCs than ever before. Nvidia already has a ton of clout within PC gaming. Team Green has promised partnerships with Capcom, Konami, Riot Games (Valorant, League of Legends), Remedy (Alan Wake II, Control), and Warhorse (Kingdom Come: Deliverance II) for RTX Spark. Nvidia has told Gizmodo they plan to push for even more native game support for major AAA titles. These are not exclusive deals. Companies like Capcom have already worked with Apple to port their games, including most of the recent Resident Evil games, to ARM-based MacBooks. Just this year, Remedy pushed a Mac and iPad-native version of Control. Qualcomm has also pushed support for games like Hogwarts Legacy and Paradox titles, including Stellaris. And despite all those efforts, gaming on Apple and Qualcomm’s platforms is still iffy. It’s not just performance. Compatibility still remains ARM PCs’ biggest hurdle.