This is a submission for the June Solstice Game Jam

What I Built

I built Fruit Dash, a lightweight 2D browser platformer inspired by the bright, playful energy of June and the June Solstice.

Fruit Dash is a colorful pixel-art platformer where the player chooses a character, enters a 50-level world, collects fruit, avoids traps, fights enemies, activates checkpoints, and clears each stage by reaching the end flag.

The game includes: