A Brazilian federal court just handed Riot Games a R$15 million bill, roughly $3 million, for collective moral damages tied to loot boxes in League of Legends. The ruling is part of a much larger crackdown that should make every gaming company executive reach for their compliance budget.

The 1st Court for Children and Youth of Brazil’s Federal District didn’t stop at Riot. The broader ruling totals R$298 million in penalties spread across a roster of tech and gaming heavyweights, including Apple, Microsoft, Tencent, Google, Sony, and Valve.

The full picture of Brazil’s loot box crackdown

Riot’s R$15 million portion is actually on the lighter end. Apple, Microsoft, and Tencent were each hit with R$50 million in damages. The court’s logic is straightforward: companies that profit from gambling-like mechanics marketed to children should pay for the harm those mechanics cause.

The legal foundation for this ruling is Brazil’s ECA Digital law, which came into effect in March 2026. The legislation specifically prohibits loot boxes for minors, treating randomized paid reward systems in games as a consumer protection issue rather than a simple entertainment feature.