Hey everyone.
I'm starting this devlog mostly because we've been heads-down on a project for about six weeks now and I've been wanting to talk about it with people who aren't just my teammates. So here we are.
We're a small team based in Antalya, working on a desktop app called ChoiceStory Studio. The short version: you drag your own videos and images onto a canvas, connect them with lines, and the app turns the whole thing into a branching, choice-driven story. When you're done you export it as a single installer file. No code, no game engine, no online accounts. It runs offline, end to end.
Here's what putting a tiny scene together actually looks like — one image, one video, a line between them, and the choice screen comes out of that automatically:
Right now we're focused on video because that's where the hard part lives. When the player makes a choice and the next clip starts, the cut has to feel invisible. No black frame, no audio gap, no "loading." If that's not smooth, the whole illusion falls apart and we might as well not exist. So we're spending a lot of our time on that one problem before pushing for breadth.















