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Video games were Cassandra’s refuge. Then she began to lose her sight

Gaming has become a vital social tool, yet many people are unable to play the games. Swinburne researchers believe they have found a way to make them much more accessible.

Raccontata datheage.com.au

Timeline cronologica

  1. martedì 26 maggio 2026·theage.com.au

    Video games were Cassandra’s refuge. Then she began to lose her sight

    Gaming has become a vital social tool, yet many people are unable to play the games. Swinburne researchers believe they have found a way to make them much more accessible.