Gamescom 2026 is being held in Cologne, Germany, from August 26 to 30. During Opening Night Live, miHoYo unveiled its new original IP NODUSFALL for the first time and released its world premiere trailer, which showcased glimpses of the game’s combat mechanics and world setting.
Compared with the anime-style characters and RPG-focused gameplay seen in many of miHoYo’s previous titles, the new game takes a noticeably different approach in both visual style and combat design.
Based on the footage shown at the event, NODUSFALL is being developed with Unreal Engine 5, with the demo focusing on exploration, combat and multiplayer cooperation. Players can control customizable characters as they explore ruins suspended above a sea of clouds.
Floating platforms, structures and other elements of the environment can change in response to player actions and attacks from giant creatures, with physics-based effects adding a greater sense of spatial interaction to combat.
Multiplayer co-op is one of the key features showcased in the demo. The game introduces a combat system built around Elemental Links, where players can create different energy nodes on giant elemental creatures through various weapons and attacks, then coordinate with other players to exploit them.











