Game prototypes often stall between a finished character illustration and the first playable animation. You have the character, but still need a consistent idle, walk, run, jump, or attack set—and exportable files that fit your pipeline.
That is the problem I’m exploring with Spritix AI, an AI sprite generator for turning a 2D character reference into reusable game animation assets.
From one character to a usable animation set
Spritix AI is designed around a simple workflow:
Upload a full-body 2D character image.






