When I started building Weather Experience, I wasn't planning to release an open-source project.

I simply wanted to answer a question:

Could I build a modern radar rendering pipeline using NOAA's publicly available MRMS data?

That question led me down a rabbit hole of GRIB2 decoding, radar products, rendering pipelines, performance benchmarking, and ultimately the release of MRMS Renderer, the first open-source project from Taylor Creative Development.

Why MRMS?