One of the Hollywood’s preferred AI studios is launching a set of tools it says can give directors a new level of control over shots in AI.L.A.-based Autodesk Flow Studio is unveiling a program Tuesday that adds 3D shooting and editing to prompt-based images. The product, a combo package called 3D Editor + Canvas, essentially combines typical AI generation (which tends to happen in 2D) with the more advanced CG world (which tends to happen in 3D).The system breaks down into two parts. Canvas employs a broad set of AI models in the way tools from Luma, OpenArt and Runway do. 3D editor, though, adds an element reserved for postproduction tools like Unreal Engine, which typically is used by highly specialized CG professionals and isn’t feasible for many AI filmmakers. In practical terms, this means that rather than trying to prompt a scene and crossing their fingers elements like point-of-view and depth align with their mental vision, an AI filmmaker can go in and manipulate the images in a 360-degree way as they would real actors on a set.“We’ve seen a lot of these AI models get better, but they’re really focused on 2D, and as filmmakers we want to control things in 3D — we want to be precise,” said Nikola Todorovic, the company’s co-founder, which was previously known as Wonder Dynamics.The program seeks to solve one of the main problems with AI filmmaking, which seeks to create 3D scenes, including in live action, without ever breaking out from the 2D confines of a laptop.Todorovic showed off a number of use cases in an online demo, including dropping an AI-generated character into an existing world and manipulating the character accordingly and, on the other hand, taking an existing character and shaping an environment around them. He envisions actors moving around an empty space that then can easily be dropped into far-flung settings where they interact with other elements and characters, a process that is beginning to be known by some as “performance transfer.” (You can see a before here and the after above).
A New Tool Aimed at Solving Synthetic Filmmaking Is Being Unwrapped at Autodesk
Adding a 3D component to editing will make everything seem less stodgy and random, the company says.










