The Texture That Vanished

I'm 17 and I built a 3D reconstruction pipeline called CODA Forge — it takes a phone rotation video and outputs a photorealistic 3D human model. 18 stages, CPU-only, no cloud. I was proud of it.

Then I exported a GLB file with texture and... it was grey. No texture. Just a flat grey mesh.

I spent 3 hours debugging before I found it. One line.

baseColorTexture=None