The Texture That Vanished
I'm 17 and I built a 3D reconstruction pipeline called CODA Forge — it takes a phone rotation video and outputs a photorealistic 3D human model. 18 stages, CPU-only, no cloud. I was proud of it.
Then I exported a GLB file with texture and... it was grey. No texture. Just a flat grey mesh.
I spent 3 hours debugging before I found it. One line.
baseColorTexture=None






