Nvidia launches Cosmos 3 Edge model and expands its physical AI push in Japan

Nvidia Corp. has unveiled Cosmos 3 Edge, a compact world model built to run vision reasoning and robot control directly on edge devices, alongside a wave of partnerships that pushes its physical artificial intelligence platform deeper into Japan’s robotics and manufacturing base.

The model can handle 4 billion parameters and is built on Nvidia’s Nemotron family. It offers on-device vision reasoning and generates robot policies, and developers can adapt it to specific robots, vehicles and sensors in about a day. Cosmos 3 Edge runs on edge graphics chips and Nvidia’s Jetson platform, including the newly announced T2000 and T3000 modules, as well as RTX GPUs and DGX systems.

The release extends Cosmos, Nvidia’s world foundation model platform for physical AI, which the company uses to generate and score training data for robots and autonomous machines. Nvidia introduced the broader Cosmos 3 generation of omnimodal world models in June.

Nvidia also rolled out new Metropolis libraries that it says let developers build and operate Cosmos-based video intelligence systems at least six times faster, using coding agents for training and deployment.