This is a submission for Weekend Challenge: Passion Edition
What I Built
I built Chaos Engine, an interactive F1 strategy simulator for people who can't stop arguing about pit calls.
If you've ever watched a race with a die hard F1 fan, you know the argument happens every single weekend. "They should have pitted two laps earlier." "That undercut never had a chance." "Why didn't they just switch to the hards." Every fan thinks they'd have made the better call, and there's never really a way to settle it.
That argument is where this whole project came from. You don't just watch F1, you live and die by strategy calls that happen in about four seconds on a pit wall. So I wanted to build something that actually lets fans test their gut calls against real race data instead of just yelling about it on Reddit or Twitter after the checkered flag.






