After working on cdin for a while, I started noticing something.
The biggest problems were not the features I was missing.
They were the things underneath.
When I first started cdin, the goal was simple: build a small, fast, and hackable text editor that works well even on low-end hardware.
It started as a fork of lite, but over time it became something more personal. I changed the things I did not like, added the things I needed, and slowly shaped it into the editor I wanted to use.






