After working on cdin for a while, I started noticing something.

The biggest problems were not the features I was missing.

They were the things underneath.

When I first started cdin, the goal was simple: build a small, fast, and hackable text editor that works well even on low-end hardware.

It started as a fork of lite, but over time it became something more personal. I changed the things I did not like, added the things I needed, and slowly shaped it into the editor I wanted to use.