FIRST LOOK: Virtuix is pushing its full-body VR gear further into the mainstream by tying it directly to Meta's Quest headsets. The company has launched Omni One for Quest, a system that pairs its omnidirectional treadmill with Meta Quest headsets so that when users walk, run, crouch, or jump, those movements show up instantly in the game. The product is slated to carry Meta's "Made for Meta" label and appear in the Meta Store.
The key difference is in how the system handles movement. Rather than relying only on thumbsticks or teleporting, Omni One keeps users on a slick, stationary base and tracks their steps in any direction. That setup ties a player's body movements more closely to what happens on-screen.
Support for both Quest 2 and Quest 3 gives the system a wider audience than Virtuix's earlier versions. Instead of selling mainly to a niche audience, Virtuix is now tying its hardware to a platform with a very large user base. That could affect how quickly developers decide to support this kind of locomotion.
Several games already support the system, including VAIL, Forefront, The Boys and Star Trek: Infection. More are expected over time. Players using Omni One can still join online matches alongside people on regular Quest setups, helping avoid the usual isolation that comes with this type of hardware.














