Hey DEV community! 👋
For the YouthCodeX AI Hackathon, my partner and I wanted to build something that solves a massive problem for teenagers: career decision paralysis and job hunt readiness.
Most career advisors are static lists of links. We wanted to build something that feels alive—so we built PathFinder AI: a gamified, level-locked career RPG simulator featuring Web Audio synth effects, Apple Siri-style voice visualizers, side-by-side ATS resume diffs, and boss-fight salary negotiations.
Here is how we built it, the tech stack, and what we learned.
To make career guidance engaging, we gamified the entire flow. Users earn EXP by:







