(Image credit: Remedy Entertainment)

Control Resonant is one of this year’s major releases and a game I’m personally looking forward to playing when it releases on September 24. As a direct sequel to Control, it builds on the established lore while also featuring new gameplay mechanics and some trippy environments. It’s the kind of mix-up we didn’t know we needed.I recently sat down with Mikael Kasurinen, Creative Director at Remedy Entertainment, to gain more insight into Control Resonant. What struck me most wasn’t just the wild new direction the game is taking, but how thoughtfully Mikael and the team are flipping the script on everything we loved about the first Control while staying true to its soul.I was already excited about Control Resonant, but after speaking with Mikael, I’m even more eager to get my hands on this game. We’ll have a hands-on article posted soon, but for now, check out my interview to gain more insight into what will be a uniquely cool game.

Disclaimer

Editor's note: This interview has been edited for brevity and clarity.

A different perspective