This is a submission for the June Solstice Game Jam

What I Built

I built a short browser based text adventure with wanderer-flow.de, the flow builder I created for interactive chat experiences.

In the game, the solstice has stopped working and ancient writings declare that a chosen one must restore it. The player steps into that role, chooses a weapon, and enters a small absurd adventure full of strange dialogue and logic puzzles.

A central part of the game is an encounter with Alan Turing’s ghost, who appears as an NPC guarding the logical gates. He is deeply irritated that the afterlife has turned out to be probabilistic instead of deterministic. To progress, the player has to interact with him in chat, figure out how to get the right response, and gain access to the gates.