Assassin's Creed Shadows is getting its final update today, adding new quests, end-game content and Black Flag Resynced crossover content alongside a range of bug fixes - here's everything you need to know12:41, 16 Jun 2026Ubisoft will soon roll out a final update for Assassin's Creed Shadows, marking the end of its game cycle before the release of Black Flag Resynced.‌Title Update 1.11.11 is a huge patch for Shadows, particularly if you're an Xbox gamer. With a 26.1GB download size for Series X/S users, there's plenty for fans to sink their teeth into one last time.‌The final update for Shadows offers brand-new story missions, high-level endgame features and crossover content with Black Flag Resynced. There are also a host of balancing tweaks and bug fixes before Black Flag Resynced arrives in July.‌Here's everything you need to know about the update that bids sayonara to Assassin's Creed Shadows.Assassin's Creed Shadows title update 1.1.11 release time and dateThe final patch for Assassin's Creed Shadows goes live today (Tuesday, June 16) on all platforms. It drops at 3pm BST, or 10am EST and 7am PST, reports the Express.‌Xbox gamers should be ready to clear a little space on their storage, as the patch requires more than double that of the PlayStation 5 download. The Xbox Series X/S update clocks in at 26.1GB, while the PS5 version sits at 10.01GB.Additional update sizes are listed below:PC: 21.69GBSteam: 10GBNintendo Switch 2: 9.5GBMac: 9GB‌The Nintendo Switch 2 patch is more compact partly because certain Black Flag Resynced crossover content won't feature - owing to the remake not launching on Switch 2.Assassin's Creed Shadows title update 1.1. 11 contentUbisoft has confirmed two fresh Black Flag crossover Projects within the Animus HUB, titled Riptides and Undertow. Themed outfits, weapons and trinkets can be unlocked via this method.‌Among the other standout features of this major update is a brand-new free story quest dubbed Black Tides. Two elite-level Templars are hot on the heels of protagonists Naoe and Yasuke, harbouring sinister agendas of their own.To gain access to Black Tides, players must have wrapped up both Naoe and Yasuke's main storylines and tackled two post-launch quests, A Critical Encounter and A Puzzlement.For those who've reached Level 30, a fresh Animus activity known as Domains delivers new end-game content to get stuck into. Ubisoft describes it as an event that will "put your RPG build crafting skills to the test" across five brand-new gameplay scenarios spanning 10 challenge levels.‌Rewards earned through Domains are exclusive to that mode and will not "ever" be available in the store or via exchange, according to the official patch notes. Rounding things off, a new Animus Rift called Horizon has also been unlocked – though players will need to complete the two previous Rifts before gaining access.Assassin's Creed Shadows title update 1.1. 11 patch notesQuality of Life HUB ImprovementsChange to the access to Animus HUB features in the main menu.‌We've changed the access to the HUB features in the main menu to harmonize with how they are accessed from gameplay. The System menu will now only be accessible through the Shadows' Memory page.Bug Fixes & ImprovementsGameplayDamage increase for “Shurikens” fired from the “Bank Shot” and “Triple Threat” tools mastery upgrade.[JF4.1]All abilities that destroy enemy armor are now half as effective when used against bosses.Fixed an issue preventing the “weak point attacks from making enemies vulnerable a second time” engraving from unlocking correctly.Fixed an issue where Yasuke’s knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.Enemies now take fall damage from shorter heights, resulting in more overall fall damage.Damage from “Poison Kunai” thrown by enemies is reduced.Damage from “Explosive Grenades” thrown by enemies is reduced.[JF5.1]Up to 6 “Corrupted Castles” are now available each season.Fixed an issue with Naoe’s “Katana Sheath” being stuck to her.‌UIForge engraving lists have been reordered, and a new “Critical Category” has been added.[JF6.1]Fixed an issue where some perks are shown in the wrong forge category engraving list.Fixed an issue where some perks and knowledge skills displayed the wrong icons.Fixed an issue where the “Damage when Hitting Vulnerable Enemies” perk was missing from the stat sheet.Naoe’s “Peasant Hat Headgear” perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.[JF7.1]Fixed an issue where Yasuke’s knowledge bonus “Damage with Combo Enders” showed a value 10 times higher than intended in the stat sheet.Pins and world markers are now saved through travels in Japan and Awaji.‌Gears & PerksPerks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:Adrenaline ToolsAdrenaline on HeadshotAdrenaline on Critical HitAdrenaline over half healthAdrenaline under half healthAdrenaline on afflicted enemiesAdrenaline on posture attackAdrenaline on vulnerable enemies‌Perk present on “Whisper of Gold Long Katana” now increases ability damage by 100% (up from 50%).Fixed an issue where Naoe’s “Kusarigama” perk “Affliction on Entangled Enemy” dealt lower damage than intended when triggering bleed with entanglement.Fixed an issue with “Blade of Yumminess” missing from inventory in some cases.‌“Teppo” and “Bow” weapons can now be engraved with armour damage and armour piercing perks.Fixed an issue where the “Arrownomics Bow” perk could be engraved on amulets.Fixed an issue where the “Golden Chamber Teppo” perk could be engraved on amulets.‌Perk present on Naoe’s “Ethereal Cloth Headgear” now triggers when health is below 15% (up from 10%).Perk present on Naoe’s “Pink Petal Kosode Light Armour” and Yasuke’s “Sakura Bloom Armour” now converts adrenaline to 20% health on death (up from 10%).Fixed an issue to prevent Yasuke’s “Riddle Scroll Beacon Trinket Perk” from reverting to default perk.‌Fixed an issue where “Consecutive Enemy Kills” perk would not reset when combat ended.Fixed an issue where “Consecutive Enemy Kills” perk would reset upon being damaged.Perks with the condition “with backstab” can now correctly only be engraved on “Tanto” weapons.‌Perks with conditions such as “with ranged weapons”, “with headshots”, and “while stationary” can no longer be engraved on melee weapons, where they would have no effect.Perks with conditions such as “with melee weapons”, “with posture”, “with combo ender”, “when hitting multiple enemies” can no longer be engraved on ranged weapons, where they would have no effect.Fixed an issue where some perks affecting affliction duration or granting adrenaline didn’t have their effect increased when engraved on enhanced items.‌Fixed an issue where the “Critical Change with Melee Weapons” perk could be engraved on armours instead of helmets.Quests (spoiler warning)“Gather Mon”: Fixed the “Anomaly Quest” progression issue.“Way of the Blacksmith”: Fixed an issue where “Heji and the forge” have been removed from the hideout and his quest is not available.“Lost and Found”: Fixed an issue where Sentinel B-Ser.0197 is teleported out of bounds.Article continues belowPlatform specific fixesNintendo Switch 2GPU performance improvements in handheld mode.