Hello Dev Community! 👋

It is officially Day 31 — stepping straight into my second month of documented full-stack engineering! Fresh off the 30-day milestone yesterday, I decided to keep the engineering momentum high by building a classic browser game: Rock, Paper, Scissors using HTML5, CSS3, and vanilla JavaScript.

After mastering API integration yesterday, today was about refinement—handling dynamic score states, tracking user choices, and creating a clean automated opponent engine.

To make the game interactive and clean, I divided the code structure into distinct logical components:

1. Capturing User Selection