ByteDance’s Volcano Engine has raised its full-year model-as-a-service (MaaS) revenue target to RMB 15 billion (USD 2.2 billion) after Seedance 2.0 became a major contributor to growth.

According to 36Kr, the latest revision was made in April and followed a series of upward adjustments made almost every month. At the end of 2025, the target was reportedly RMB 10 billion (USD 1.5 billion).

Volcano Engine’s full-year MaaS revenue in 2025 was around RMB 1.5 billion (USD 221 million), meaning its latest 2026 target is about ten times last year’s actual revenue. Much of that growth can be traced to the rapid adoption of Seedance 2.0, the video model now generating more than RMB 1 billion (USD 147.3 million) in monthly revenue.

A person close to Volcano Engine said its average daily token consumption has continued to grow by nearly 40% month-on-month.

That points to a clearer commercial pattern: strong artificial intelligence models can now drive higher token consumption and convert more users into paying customers.