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If you are developing games in Godot and using AI to help you code, you are probably tired of constantly switching tabs between your editor and the browser. Copying code, pasting it, explaining your scene context over and over again... it is a massive workflow killer.
To solve this, I built Golem-AI (named after the Godot Engine logo because let's face it, it looks like a tiny, friendly mechanical golem). It is a "Cursor-style" AI assistant extension integrated directly into a dock right inside your Godot 4.2+ editor.
Today, I am opening the repository to the community as a completely open-source project. It is currently in Beta and has some bugs, but it is fully functional, and I want to share it so we can improve it together.
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