Students, alumni and industry professionals packed USC’s Cinematic Arts Complex for an evening of play on May 12. Photos/Carell Augustus.

You are a robot made of memory. Across a fractured alien landscape, a flock of woolly creatures — the Cloudfens, soft and bewildered — look to you for direction. Your only tool is sound: record it, replay it and watch the broken world slowly knit itself back together.

That was Baacadia, one of the games unveiled at the 10th annual USC Games Expo on May 12, the largest university-run gaming showcase in the world, where students, alumni and industry professionals packed USC’s Cinematic Arts Complex for an evening of play. USC Games, consistently ranked among the nation’s top game design programs, is a joint initiative between the USC Viterbi School of Engineering and the USC School of Cinematic Arts.

Guide a flock of friendly, fluffy, alien sheep in Baacadia, a 3D exploration game.

The lineup at the Advanced Games Projects Spotlight Show swung wildly between tones, genres and ambitions.