Hero sections that respond to scroll are one of those features that look complicated and actually aren't, once you have the right pieces. Two images, a shader that morphs between them, scroll position drives the morph. That's it. The rest is plumbing.

This tutorial builds exactly that — a scroll-driven WebGL hero — in about 30 lines of JavaScript. Plain HTML, no framework, no build step. Drop it into a CodePen or a static HTML file and it works.

What we're building

Three behaviors, tied together:

As the user scrolls down into the hero section, image A morphs into image B.