Introduction

When creating a new game, one of the very first questions is choosing a game engine.

The main candidates everyone knows about are Unity, Unreal Engine, and Godot.

However, besides them, there are quite a few second-tier engines that few people know about.

One of them is MonoGame, which is exactly what I want to talk about in this article. I will briefly go over its history, discuss whether it is worth choosing, and share a couple of useful links.